Improving the mission's special event

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Improving the mission's special event

Postby Dr. Jones » Sat Jan 27, 2018 2:05 pm

Reading some threads on steam, I saw a post (http://steamcommunity.com/app/358130/discussions/0/2595630410193687342/) about improving the abomination's event on the mission with which I agree. Basically, it says that if the player chooses to stay in his bedroom, there should be a light chance of being ambushed by the abomination. And if the player prefers to investigate the strange noises, if he has some meat with him, he can recruit the abomination. Also, I think that it would also be interesting that, if the player chooses to kill the abomination, after the battle the player sees the hidden chest of the cleric where he hides some valuable treasure like whisky or a weapon or maybe the reason he was transformed into a monster, like the Necronomicon, an stolen idol or some tome pages.

Well, what do you think about this?
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