Autosaves in case of game or OS crash

Add your ideas for features, characters, items, events, enemies here..

Autosaves in case of game or OS crash

Postby SuppaTenko » Thu Oct 13, 2016 11:23 pm

Hi! Ingame autosaves will be really awesome!
Look at this awesome trek! It was my 5th expedition. Both companions had Pure mind perk. And Trader had Claws. Both buffalos are fully improved and there is also Luis for one extra attack/support dice! Three different guns, necronomicon for extra tomoe pages and more than enough food to survive. Soldier's Combat Spirit and all three extra dice for Darwin. It was instant-win party.
And it was destroyed on 6th expedition. My videocard driver crashed and gave me BSOD. It was one of the best game sessions I ever had. I was't able to reload game after rebooting my PC. I'll tell you even more: it was the first time I had enough luck to finish Normal mode with Darwin since 1.00 release. All previous sessions were awful somehow. So I realy hoped to finish the game with very big score for the first time since release. Pity, isn't it?

So I suggest to add autosaves that can be loaded after BSOD/crash/rage-quit or something like that. Because no one knows what can happen while you play the game.

I also wanted to mention one thing. Animal dice. New brown dice are cool. Old red dice are not so cool. Do you have any plans to repaint it? Thouse Gorila/Hyena dice scratch my eyes. Not a top priority thing to do, but it will certainly improve game experience.
And what about new regions by the way? Are you going to add polar lands in future updates?
Attachments
Clipboarder.2016.10.14.jpg
Clipboarder.2016.10.14.jpg (185.89 KiB) Viewed 392 times
SuppaTenko
 
Posts: 1
Joined: Thu Oct 13, 2016 10:59 pm

Re: Autosaves in case of game or OS crash

Postby Davidmiller » Fri Mar 17, 2017 8:59 am

I got bored playing various games in a without autosave mood. By keeping the button autosave on, anyone user can play the game at any level of the game.This http://www.getacademichelp.com/essay-writers-for-hire to create their desired assignment. The autosave helps the users to enjoy the best level of the video game.
Davidmiller
 
Posts: 3
Joined: Fri Mar 17, 2017 8:55 am

Re: Autosaves in case of game or OS crash

Postby Davidmiller » Thu May 18, 2017 5:18 pm

If there is no option of auto saving, the risk of getting crushed the playing video game.Many people like me lost the rhythm the pattern of playing the video game. This http://rngwriter.com will let the people know about how to set up the auto-save option in the video game.
Davidmiller
 
Posts: 3
Joined: Fri Mar 17, 2017 8:55 am

Re: Autosaves in case of game or OS crash

Postby UltimateChaos » Mon May 22, 2017 8:04 pm

Personally I don't like the autosave option. I mean, I love it in case of crashes and such, but not just for normal play. Definitely not on hard at any rate.
UltimateChaos
 
Posts: 32
Joined: Sun May 07, 2017 8:30 pm

Re: Autosaves in case of game or OS crash

Postby Groli » Mon May 22, 2017 9:16 pm

Autosaves are essential in order to not lose a game to a failing battery or crash.
But they shouldn't be usable for savescumming: the autosave should be overwritten every time there's a major event (being attacked, end of combat, character dying, shrine curse unleashed...)
Groli
 
Posts: 7
Joined: Sat May 20, 2017 11:18 pm

Re: Autosaves in case of game or OS crash

Postby UltimateChaos » Fri May 26, 2017 7:29 pm

Yeah, what you said. It's important to have for normal play. As of [1.2.5.0] quitting or dying doesn't even remove the autosave. I agree though, in addition to quitting or dying removing the autosave most major events should do the same (or even at the end of every leg of the journey, if it isn't too much trouble).
UltimateChaos
 
Posts: 32
Joined: Sun May 07, 2017 8:30 pm


Return to Suggestions

Who is online

Users browsing this forum: No registered users and 1 guest
cron