Modding Tile Borders

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Modding Tile Borders

Postby skymarshall » Tue Jan 23, 2018 9:08 am

Has anyone had any success adding new tile borders?

On the instructions here (http://curious-expedition.wikia.com/wiki/Modding:Tiles), it says that we should have an entry like this:

Code: Select all
{
  id: tl-pit-desert
  ..
  borderSprites: [
    [res_tileBorder_dry_n_1.png]
    [res_tileBorder_dry_ne_1.png]
  ]
 ..
}


However, in the game assets, it looks as though tile borders are referenced using an ID instead:

Code: Select all
  {
    id: tl-pit-desert
    ..
    borderImgIdx: 11
    ..
}


I've made 6 new 32x30 border sprites (just a simple recolour of the chasm border) and am trying to associate them with a new chasm tile for corrupted lands. I add my new sprites like this:

Code: Select all
   {
      id: res_tileBorder_corruptedChasm_n_1.png
      file: ExtendedExpedition/img/res_tileBorder_corruptedChasm_n_1.png
   }   
   {
      id: res_tileBorder_corruptedChasm_ne_1.png
      file: ExtendedExpedition/img/res_tileBorder_corruptedChasm_ne_1.png
   }   
   {
      id: res_tileBorder_corruptedChasm_se_1.png
      file: ExtendedExpedition/img/res_tileBorder_corruptedChasm_se_1.png
   }   
   {
      id: res_tileBorder_corruptedChasm_s_1.png
      file: ExtendedExpedition/img/res_tileBorder_corruptedChasm_s_1.png
   }   
   {
      id: res_tileBorder_corruptedChasm_sw_1.png
      file: ExtendedExpedition/img/res_tileBorder_corruptedChasm_sw_1.png
   }
   {
      id: res_tileBorder_corruptedChasm_nw_1.png
      file: ExtendedExpedition/img/res_tileBorder_corruptedChasm_nw_1.png
   }      

I then tried using borderSprites to reference these in my new chasm tile definition, but with no success. I'm guessing that I should be ignoring the wiki and that I should really be using borderImgIdx as in-game assets do. But, I don't know how to assign an index to my border sprites.

Has anyone else had any luck, and if so could you post up the image definitions and references you used?
skymarshall
 
Posts: 2
Joined: Tue Jan 23, 2018 8:51 am

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